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Hey Guys!

I've hoped you're enjoying the season so far, but I would like to look ahead to the end of it if you don't mind..

I was hoping to put a Season Review together, not only so we can look back on what has been a good season for most of us, but also to be able to showcase how good our League can be, and maybe get some more participants in coming seasons.

Here's where you come in:

If you've participated in any of the races this season, however many or little, I would like to get your views/opinions/race reports etc, to put together a, not necessarily extremely detailed, but accurate Season Review.

I cannot confirm all comments will be included, but anything you have to say will be helpful (especially those who have been in the other race to me each week) :)

Thanks guys!!

Source: F1 2010 HDL Opinions and Comments Needed!
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Is Realism The Key?

Hello, once again!

Now I've been playing on Halo: Reach a lot this week and was thinking about it's bait - what gets people so interested and addicted to this classic Xbox franchise..

My opinion? It's not realistic!

I mean, which of these realistic FPS's are, not more compelling, but more fun to play than Halo?
The ability to melee your opponent and be melee'd simultaneously is a feature that gets me laughing everytime it happens.
Also the height you can jump, in no other game would you be able to jump that high!
Additionally, there's the little things like weaponry (a gun that shoots purple needle things?) and Gravity Cannons (Weeeeee!!) which make this game a big hitter, and once I personally enjoy heaps more than CoD or Medal of Honor..

The impossible scenarios are brilliant. I had one where I picked up a Sniper Rifle, instantly pressed the trigger (accidentally) and got a headshot on this guy a good 50m away! The amount of times you're left staring at the screen in disbelief, or jumping around wishing someone was with you to see your amazing skill is yet another thing which I feel makes this game fun to play.

CoD, however, is one for those people who want to say "I am amazing at running round, stabbing people and using a UMP45" where Halo fans are "I don't know how I did that but it worked and I won so I don't care"

And why didn't you know how you did what impossible thing you achieved? It's because you can't, not in anything remotely real!

Halo's impossibility is my "Aspect of the Week" - it's enjoyable and humourous... And addictive!
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First of all, welcome to my first ever blog, I hope you enjoy the read!

Secondly, if you want whole game reviews, this isn't the place. If you would like interesting anecdotes and strong opinions on different aspects of different genres, then this is the right blog for you!

This week, it's all about the Formula. Formula 1 to be precise, and even more precisely, Monaco.

Monaco is a true classic track; steeped in history, spectacle and glamour. This infamous track is also very challenging and only true champions can master such an unforgiving track.
With barriers only about 15 paces apart, in a F1 car, if you go wide, you'll soon be out of your car, and there'll be a good chance that car won't be in one piece any longer.

Now I've literally just come off of playing F1 2010 which is by far the most realistic depiction of this world-class championship to date, and have just finished probably the most exciting and enthrawlling race I may ever particiapte in.
A 15 minute Qualifying session, followed by a 16 lap race doesn't sound too bad, but when there's 3 guys you know are pretty good at this game, plus 3 people from the online lobbies and you pit yourself against them, you know it may not end well.
First of all, the Qualifying was wet. Very, very wet. I, being the fool I am, knocked my wing off on my final run, so had to start 6th, not good.
But the race is where it gets really interesting.. It's dry, and it doesn't rain at all but here's what happened.

Lap 1: Good start, up to 4th, then crashed and had to pit for new wing.
Lap 2: One of the 3 "good" drivers crashes, loses their wing, has to pit.
Lap 3: Another of those 3 drivers destroys their car, DNF for them.
Lap 4: 1 of the randomers destroys their car, followed by another who gets disqualified.

By Lap 10, there was only 3 of us. Me, a randomer and probably the best of those 3 good drivers. We all had to pit, our tyres were wrecked and 2 of us had lost our wing.

By Lap 14, just 2 of us remained, me and The last good driver, the random guy had, too, destroyed their vehicle.

I was ahead, both of wings badly damaged and tyres not working properly.

I held on, took my first ever win online, but, rather than celebrating, I just started to think about the amount of people who have crashed around this circuit, not forgetting this year where the two Williams', a Lotus and a HRT all ended up with broken cars by the end by the end of this year's round. Even the 3 drivers I thought would romp away, finishing a good half minute ahead of us... 2 of them crashed so badly they had to retire, the other lost their wing 3 times, meaning they ended up behind me.

What makes a good Monaco driver? Who knows, I'm certainly not one of them, but all I know is that Monaco is one evil track, it's aim is to make nobody finish, and still look like the best crcuit on the calendar.
Champions from down the years have won around this track, including Michael Schumacher, Lewis Hamilton and Jenson Button.
None of them have truly mastered this track, but then again, who has? How is it possible to complete your entire career without one of the endless Armco barriers taking a chunk out of your wings or tyres? Answer: It's not. But those who do it rarely usually come out on top.

Kudos, Monte-Carlo, you really have won over the hearts of racing fans all over the world, but please, stop breaking my car!
 
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