I had a few skeptical ideas about what the game was about by the posters above whilst he was setting up I couldn’t believe how fun what I’d just sat down to play became.

This great little game known as Plain Sight is a small deathmatch style game featuring little ‘ninja like robots’ and a crazy physics system. As I got people to join in the game we shortly learned about the little trick to the game.
When you start, your given a point. Your robot is small and gives off a blue trail of light, killing your enemies (easy as clicking and holding your mouse button to lock on) will earn you more points. The more points you have the larger your robot becomes and the colour of your trail grows to a more red colour (going through the spectrum). Now heres the twist.
In order to keep those points or to ‘bank’ them so to speak you must blow yourself up! This employs the tactics of will you go all out and try to horde your kills for bigger scores, or will you make each point count and play it safe? Obviously, the bigger your robot, the easier kills you make, but the bigger target you are.

The controls are simple and what make the game so easy to jump into, you have the ability to double jump and to attach to walls effectively and effortlessly to get around the map, which aren’t very big, which means fights of all four can get pretty crazy!
Coming from a new small developer based in London, Beatnik Games are onto a winner with this title, its fun, easy to get hold off, great fun to look at and an overall cracker of a multiplayer game and is making its way to PC (Steam) and PSN soon and hopefully in the near future Xbox Live Arcade.

This post has been edited by Mechanical R: 14 November 2009 - 07:43 PM

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