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Review: Double D Dodgeball
Posted 10 August 2008 - 10:59 PM
Double D Dodgeball
Published by: Yuke's Media Creations
Developed by: Yuke's Media Creations
Release Date: Unreleased (UK)
All you need to succeed is the 5 D’s to Dodgeball, Dodge, Duck, Dip, Dive, Dodge!
Do you remember those childhood days of playing dodge ball, always being the last picked or the one everyone laughs at when the ball collides with your face? Well the tables are turned now with the latest game on to XBLA. Double D Dodgeball turns the school yard sport into a fast paced ball throwing action and you can even gather up all your mates and compete in a 4v4 frantic online mode.
The gameplay gives you options from a simple Exhibition match where you can either be a team member or the team leader, then progressing through the screens you can now come to the match settings where you can customise everything from the arena to the ground style. The aim of the game is easy eliminate the opposing team by hitting them with the balls. Moving swiftly onto the best part of the game the Xbox live matches, this is where you can team up with your friends and become the best ball slinging cowboys of Medway ( or where ever your from ). You get the choice of the usual Unranked match where you can have a gentle throw around or Ranked where you and your team mates can try and take the leader boards by storm.
The graphics are the typical future based arcade game. Vibrant, strong multi coloured menus with clearly readable text. Very simple blocks that are your players and a background that can become a pain for people with colour blindness like myself. This only becomes apparent when you set the ground style to a colour that clashes with the colour of the ball. A good point for the graphics is the explosions are simple but effective and always catches your eye so you can move out the way in time.
The music can get rather boring and over played but to be honest it does not become relevant unless in the menus, as when playing the game the sound effects over power the background music making you more aware of the incoming flying objects.
Has this game got any longevity? I wouldn’t say so once you have played exhibition mode you’ve played it all, even changing the stages does not make this game last any longer and as for Xbox live. Well I have been on it about once or twice a day tried searching for a game. No luck. The only way your going to be able to play this online is if you persuade your friends to part with 800ms points to get the game.
Overall if you can dodge a ball then you can dodge this game. Apart from the fiddly controls and the stupidly hard AI it’s not worth the MS points for it. If you do find yourself bored and got 800 points to blow then yeah, you may want to purchase this game as a time filler that’s it.
Posted 11 August 2008 - 10:23 AM
Yeah I played the trial, too fidley and somtimes you just playing going "what are the rules again" for the different game types, though in truth there doesn't seem to be much difference between them.
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