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#1 User is online   Mush xx 

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Posted 01 February 2011 - 05:19 PM

Today sees the first test race of the MotoGP 2011 World Championship at Sepang in Malaysia. To celebrate the start of the season we’ve just released a brand new gameplay video for MotoGP 10/11 and selection of screens from the Sepang circuit.

MotoGP 10/11 will be available across Europe for PlayStation 3 and Xbox 360 on March 18th. For an earlier piece of the action watch out for the demo available across both formats in Europe later this month.

The all new handling system and improved physics in MotoGP 10/11 will deliver a level of authenticity never seen before in the GP series. The inclusion of the brand new customizable player assists feature allows fans of both simulation and arcade racing to alter their racing style. Those wanting to take less of a risk with their riding technique will be able to switch on the player assists for a more forgiving style of racing. For players who want to feel the full intensity of MotoGP racing, all the in-game player assists can be turned off delivering challenging and realistic gameplay that emulates the MotoGP experience.

‘Career’ mode will be complemented with the addition of brand new co-op play. Through local split-screen gameplay a second player can jump into the race and become a team mate, helping to take your team to pole position. The classic ‘Championship’ and ‘Time Trial’ modes are back along with a revised ‘Challenge’ mode. This year fans of the MotoGP will be able to play as their racing hero from the start in all three of these game modes.



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#2 User is online   trouty65 

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Posted 01 February 2011 - 07:51 PM

Thanks for posting Mush.

I miss Laguna so much ! That is music to my ears :biggrin: :biggrin:

I can't wait to get back on the GP bikes and experience some of that speed again, that just looks the nuts to me !!!

Man i'm soooo excited about this more so after watching that :biggrin:

I know it's hard to tell but handling looks sweet, bikes sound great and i guess i'm MotoGP graphics lover anyways :icon13: I guess we'll have to wait and see on the fluidity and functionality of the menus but surely its got to be an improvement on what we are playing at the moment ?

Roll on March 18th ! :clapping:
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#3 User is offline   P3dRO180 

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Posted 02 February 2011 - 01:38 PM

At first look i thought yes the graphics look great and then i hit play on the video, unfortunatly thats when things started looking a bit grim.

Not sure what sim setting this has been recorded using but for me the bike looks to change dirrection far to easly. When the bike is thrown from leaning right to left it just flops one to the other without the bike moving around or even a twitch from the back end. Also the Bike sounds one dimensional, its got one tone up the gears and one down. Theres no feeling from the sound of engine breaking or driving through the gears on the way up.

Not sold on rushing out to get the game on release but maybe the demo will change my mind or Not.
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#4 User is online   swamdog 

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Posted 02 February 2011 - 02:41 PM

Hey Mush. I hope this was an oversight but I notice when you talk about the game release and the demo release you only mention Europe. I would hope the US would also get the demo and the game at the same time.
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#5 User is online   Mush xx 

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Posted 02 February 2011 - 04:13 PM

View Postswamdog, on 02 February 2011 - 02:41 PM, said:

Hey Mush. I hope this was an oversight but I notice when you talk about the game release and the demo release you only mention Europe. I would hope the US would also get the demo and the game at the same time.


Yes, US release date for the game is 15th March, Europe 18th and a demo is planned for both Europe and US later this month for XBL and PSN. Sorry I do not have a definite date for the demo yet.


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#6 User is online   trouty65 

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Posted 02 February 2011 - 04:37 PM

Quote

Also the Bike sounds one dimensional, its got one tone up the gears and one down. Theres no feeling from the sound of engine breaking or driving through the gears on the way up.


Hi Pedro.

Did you watch the video in HD and try a decent pair of headphones ?

Ive just listened again through my sennheiser IE8's and i have to say i think it sounds awesome !

Hopefully monumental have done their homework and put in a lot of hard work on the new version. They will never be able to please everyone that's for sure on the limited budget's they are working with.

If all they have done is sorted the "Loading Setups" issues and the Lobby issues of when someone leaves they drag other people with them then i'll be over the moon. Any extras on top of that for me will be a "Bonus"

A handling model like the Moto 2's for all classes or better :icon13: Lap times in lobby and even host controls would be great. I know some people think that host control may divide the lobby's but i think it could even the field in certain situations so would be nice to have that option. Saving a different setup for every track would be cool and will be very interesting to see how/if they have incorporated this function into the new game.

Getting back to the Video it sure looks like that lap is being done with all "assists on" ? and if they were going to release a video of a "Sim" lap then they would surely state that it was a "SIM" lap wouldn't they ??? (maybe not)

I have had so much fun playing 09/10 that for me it would not take a lot to improve the game and make it a must buy. I get the feeling that Motogp and SBK really have been divided into 2 camps now and it would take a massive change to convert a player from one game to the other. The two games are very different and it really is down to personal preference. I have sbk-x and Motogp really do not have the time to get good at both (Its hard enough playing just one). :D


Here's hoping :icon13:
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#7 User is online   trouty65 

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Posted 02 February 2011 - 04:42 PM

Thanks Mush

Quote

Yes, US release date for the game is 15th March, Europe 18th


Well we know where all the yanks will be in the online races then by the time we get on :censored:

"If they buy it" :D

"Bring it" !!! :evilgrin:
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#8 User is offline   P3dRO180 

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Posted 02 February 2011 - 05:35 PM

Trouty, I fully agree with the divide in games and also the people that play them. This is a great shame as i have people on my friends list that ive not raced for a long time due to this divide ( Yourself Included ) . If the video is in low sim mode and the bike will react more agressive in full sim i will be well appy and could end up buying the game.

Dont tell me i now need to buy a set of Head phones and a HD tv to enjoy this game. Dont they know money is tight these days :biggrin:
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#9 User is online   HeY jOe 

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Posted 02 February 2011 - 11:48 PM

I thoroughly enjoyed the new 2010 handling so if that's been improved along with stability/set-up then I know I'll have fun, which is why I play games, under no illusion I'd get round the track as fast for realPosted Image
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#10 User is online   trouty65 

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Posted 03 February 2011 - 12:02 AM

[quote][under no illusion I'd get round the track as fast for real/quote]

Lol you and me both mate :-D

If I win the lottery :biggrin: I'm gonna do an xboxlive and xboxliveaddicts track day for the lot of us ! I'll even fly the yanks over and all the Europeans on me and we'll settle it proper ha ha ha !

Now that would be a craic!

But until then I'll keep trying to improve wiv me fingers and thumbs :biggrin:
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#11 User is online   HeY jOe 

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Posted 03 February 2011 - 12:17 AM

View Posttrouty65, on 03 February 2011 - 12:02 AM, said:

If I win the lottery :biggrin: I'm gonna do an xboxlive and xboxliveaddicts track day for the lot of us ! I'll even fly the yanks over and all the Europeans on me and we'll settle it proper ha ha ha !

Now that would be a craic!

But until then I'll keep trying to improve wiv me fingers and thumbs :biggrin:


I'll take the "Monkey Bike", fast enough for me
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#12 User is offline   Gazz Don 

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Posted 03 February 2011 - 12:35 PM

It looks to me like the handling is a happy medium between the 09 and 10 handling. Something which I feel would be ideal for me. I was happiest on the 09 handling, with its hyper speed, but it was still a little 'arcadey'. The 2010 handling was interesting and different at first, and moved more towards simulation, but the more I tried to improve my lap times the more the 'ice skating' back tyre halted my progress. The one thing I do hope is that they abandon the tuck button in this new version. Again, as much as it was innovative and another tool for gaining an advantage, I don't think my ageing brain can multitask in operating this function anymore :wheelchair:

Still, looking forward to the release of the game and dedication I will give to ensure I enjoy it and become (sort of) competetive.

Here's another one for the devs, How about making the demo run online multiplayer!
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#13 User is online   PISTOL PETE 73 

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Posted 03 February 2011 - 05:48 PM

on the vid he wasnt pushing the bike at all(leguna seca) ),im taking that opinion due to him sitting in the pack.why ??? who knows,lack of tallent??

i dont see a divide between the two games as such, if moto is decent people will play.
i dont play moto or sbk because of a name,most dont, but i believe some play or want to play moto just because its called moto.
lets look at that closer....we have our own riders,own paint jobs and never race AI,so why does a name on a box mean so much??
if a bike game called "BOBBYS CYCLES GO GO GO!!!!!" came out and offered the best bike physics and such i would play that,the name means squat!!!
but i know some would dismiss it at the drop of a hat along with any other decent bikes game not called moto.

im a moto fan,sbk too,but that will never taint my decision what game i decide to play.

people dont have to pick a game.they can play both,i would if moto was half decent,but its not what im after at the mo.

the tuck button can be turned on and off gazz,i feel the finger pain too.i may even go auto this year due to cockney finger !
i say this year but lets play that demo first.

its not the name,its the quality of the game.
pete.

This post has been edited by PISTOL PETE 73: 03 February 2011 - 05:56 PM

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#14 User is offline   P3dRO180 

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Posted 04 February 2011 - 08:18 AM

View PostPISTOL PETE 73, on 03 February 2011 - 05:48 PM, said:


i dont see a divide between the two games as such, if moto is decent people will play.

if a bike game called "BOBBYS CYCLES GO GO GO!!!!!" came out and offered the best bike physics and such i would play that,the name means squat!!!
but i know some would dismiss it at the drop of a hat along with any other decent bikes game not called moto.

im a moto fan,sbk too,but that will never taint my decision what game i decide to play.

people dont have to pick a game.they can play both,i would if moto was half decent,but its not what im after at the mo.




When i talk of the divide its not because im against the motogp or SBK franchise, its all to do with the physics and game play. Im all about Simulation riding and although SBK didnt nail it they got alot closer than the last moto game. I would also play any bike game that had a great feeling and what a result it would be if moto get it right.

Im not asking for a game to be all about simulation as thats only my choice of riding and not everyone elses. A happy medium would be great.

Fingers crossed they've got it right and we can get full lobbys and great racing again. :thumbsup:
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#15 User is online   PISTOL PETE 73 

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Posted 04 February 2011 - 04:20 PM

View PostP3dRO180, on 04 February 2011 - 08:18 AM, said:

View PostPISTOL PETE 73, on 03 February 2011 - 05:48 PM, said:


i dont see a divide between the two games as such, if moto is decent people will play.

if a bike game called "BOBBYS CYCLES GO GO GO!!!!!" came out and offered the best bike physics and such i would play that,the name means squat!!!
but i know some would dismiss it at the drop of a hat along with any other decent bikes game not called moto.

im a moto fan,sbk too,but that will never taint my decision what game i decide to play.

people dont have to pick a game.they can play both,i would if moto was half decent,but its not what im after at the mo.




When i talk of the divide its not because im against the motogp or SBK franchise, its all to do with the physics and game play. Im all about Simulation riding and although SBK didnt nail it they got alot closer than the last moto game. I would also play any bike game that had a great feeling and what a result it would be if moto get it right.

Im not asking for a game to be all about simulation as thats only my choice of riding and not everyone elses. A happy medium would be great.

Fingers crossed they've got it right and we can get full lobbys and great racing again. :thumbsup:



i agree 100% but i have met many who just wait for moto and wont entertain sbk which is a great game just because its sbk.
and im not talking about spaced either,at least he put the game in,if only for 30 secs.

there are many out there.....waiting,which as a biking gamer playing sbk, i just cant understand.

pete.
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#16 User is online   Space@rounD 

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Posted 06 February 2011 - 08:01 PM

View PostPISTOL PETE 73, on 04 February 2011 - 04:20 PM, said:

and im not talking about spaced either,at least he put the game in,if only for 30 secs.


Not want to go into this again.... :biggrin:

BUT please know that II have many valid reasons not to like SBKx. I repetitively played the demo for a few hours and I have had additional SBKx time visiting a friend. I don't like it at all, I can't help it. Read my older posts if you want to know the exact reasons why, I have nothing more to discuss or add about this. All these SBKx vs MGP09/10 discussion is a waste of energy. Just play the game you prefer or by all means play both if it serves you.

I feel absolutely no need to go to SBKx as I am having all the close races I could possibly want on MotoGP09/10 every single day racing with my friends (and newcomers every day) in a friendly, but also highly competitive player-environment. Moto2 as well as MotoGP 2010 bike-handling are very good and have a realistic feel, and frankly I can't understand why people think it is bad. I reckon that most don't know about the massive changes which have been made with the DLC's considering the handling. On the other hand I really don't care about why-or-what as it's just all very personal as it all comes down to the feeling you get for the handling. No bike racing game ever comes close to riding a real MotoGP-bike as they are what they are: games. But, I think they are doing a pretty good job.

The MGP09/10 handling isn't easy at all, anyone who thinks it's easy should join us racing online. It will become very clear that being really fast is a huge challenge, and only a handful riders are able to ride at that desired top-level. Besides that, the online races are just amazing and thrilling, very close and simply awesome in many aspects. No bike racing game I played before (and I've played many) was able to give me this sensation. Even with the bugs, for racing online there is simply no substitute! The biggest problem of MotoGP 09/10 has never been the handling, the graphics or the sound,...it has always been the online daintiness (needs perfect router setup) and the online setup workaround fuss. Those 2 issues "naughty word alert"ed off the most people (including myself), and often without any choice as they could never play online because of this.

I'm definitely looking forward for MotoGP 10/11. Judging from the videos, news, pictures, and sound it's all very promising. Although I have my doubts how the handling system (which will now be set with the assist options) will work in a (mixed) lobby and the ability to change your setup online in combination with the always-annoying voting system. Nevertheless, if they have made sure the online issues are resolved and we'll have adjustable online setups combined with the rest I've seen so far it can only be a massive improvement.

Bring it on...

SpacearounD.

This post has been edited by Space@rounD: 06 February 2011 - 08:03 PM

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#17 User is online   trouty65 

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Posted 06 February 2011 - 11:46 PM

View PostSpace@rounD, on 06 February 2011 - 08:01 PM, said:

View PostPISTOL PETE 73, on 04 February 2011 - 04:20 PM, said:

and im not talking about spaced either,at least he put the game in,if only for 30 secs.


Not want to go into this again.... :biggrin:

BUT please know that II have many valid reasons not to like SBKx. I repetitively played the demo for a few hours and I have had additional SBKx time visiting a friend. I don't like it at all, I can't help it. Read my older posts if you want to know the exact reasons why, I have nothing more to discuss or add about this. All these SBKx vs MGP09/10 discussion is a waste of energy. Just play the game you prefer or by all means play both if it serves you.

I feel absolutely no need to go to SBKx as I am having all the close races I could possibly want on MotoGP09/10 every single day racing with my friends (and newcomers every day) in a friendly, but also highly competitive player-environment. Moto2 as well as MotoGP 2010 bike-handling are very good and have a realistic feel, and frankly I can't understand why people think it is bad. I reckon that most don't know about the massive changes which have been made with the DLC's considering the handling. On the other hand I really don't care about why-or-what as it's just all very personal as it all comes down to the feeling you get for the handling. No bike racing game ever comes close to riding a real MotoGP-bike as they are what they are: games. But, I think they are doing a pretty good job.

The MGP09/10 handling isn't easy at all, anyone who thinks it's easy should join us racing online. It will become very clear that being really fast is a huge challenge, and only a handful riders are able to ride at that desired top-level. Besides that, the online races are just amazing and thrilling, very close and simply awesome in many aspects. No bike racing game I played before (and I've played many) was able to give me this sensation. Even with the bugs, for racing online there is simply no substitute! The biggest problem of MotoGP 09/10 has never been the handling, the graphics or the sound,...it has always been the online daintiness (needs perfect router setup) and the online setup workaround fuss. Those 2 issues "naughty word alert"ed off the most people (including myself), and often without any choice as they could never play online because of this.

I'm definitely looking forward for MotoGP 10/11. Judging from the videos, news, pictures, and sound it's all very promising. Although I have my doubts how the handling system (which will now be set with the assist options) will work in a (mixed) lobby and the ability to change your setup online in combination with the always-annoying voting system. Nevertheless, if they have made sure the online issues are resolved and we'll have adjustable online setups combined with the rest I've seen so far it can only be a massive improvement.

Bring it on...

SpacearounD.




Lol ! How sad am I ? I've booked a day off work to play it on the 18th :biggrin:

If it gets released on time :rolleyes:

I'd be happy to carry on playing this version as long as they could iron out the damn online issues.
I have honestly never experienced such close and exciting racing in any other game ever!
At the end of the day you play what you enjoy and I agree space I'm sure many have been put off by the annoying work arounds we have to consistently put up with.
I really hope they have resolved these issues in the new version.

Not long now :biggrin:

Can't wait !!!

This post has been edited by trouty65: 06 February 2011 - 11:59 PM

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#18 User is online   PISTOL PETE 73 

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Posted 07 February 2011 - 04:05 PM

View PostSpace@rounD, on 06 February 2011 - 08:01 PM, said:

View PostPISTOL PETE 73, on 04 February 2011 - 04:20 PM, said:

and im not talking about spaced either,at least he put the game in,if only for 30 secs.


Not want to go into this again.... :biggrin:

BUT please know that II have many valid reasons not to like SBKx. I repetitively played the demo for a few hours and I have had additional SBKx time visiting a friend. I don't like it at all, I can't help it. Read my older posts if you want to know the exact reasons why, I have nothing more to discuss or add about this. All these SBKx vs MGP09/10 discussion is a waste of energy. Just play the game you prefer or by all means play both if it serves you.

I feel absolutely no need to go to SBKx as I am having all the close races I could possibly want on MotoGP09/10 every single day racing with my friends (and newcomers every day) in a friendly, but also highly competitive player-environment. Moto2 as well as MotoGP 2010 bike-handling are very good and have a realistic feel, and frankly I can't understand why people think it is bad. I reckon that most don't know about the massive changes which have been made with the DLC's considering the handling. On the other hand I really don't care about why-or-what as it's just all very personal as it all comes down to the feeling you get for the handling. No bike racing game ever comes close to riding a real MotoGP-bike as they are what they are: games. But, I think they are doing a pretty good job.

The MGP09/10 handling isn't easy at all, anyone who thinks it's easy should join us racing online. It will become very clear that being really fast is a huge challenge, and only a handful riders are able to ride at that desired top-level. Besides that, the online races are just amazing and thrilling, very close and simply awesome in many aspects. No bike racing game I played before (and I've played many) was able to give me this sensation. Even with the bugs, for racing online there is simply no substitute! The biggest problem of MotoGP 09/10 has never been the handling, the graphics or the sound,...it has always been the online daintiness (needs perfect router setup) and the online setup workaround fuss. Those 2 issues "naughty word alert"ed off the most people (including myself), and often without any choice as they could never play online because of this.

I'm definitely looking forward for MotoGP 10/11. Judging from the videos, news, pictures, and sound it's all very promising. Although I have my doubts how the handling system (which will now be set with the assist options) will work in a (mixed) lobby and the ability to change your setup online in combination with the always-annoying voting system. Nevertheless, if they have made sure the online issues are resolved and we'll have adjustable online setups combined with the rest I've seen so far it can only be a massive improvement.

Bring it on...

SpacearounD.


it wasnt about you.go read it again.


how does he not see "and i dont mean spaced"

and ill stand by it 100%

pete

This post has been edited by PISTOL PETE 73: 07 February 2011 - 04:08 PM

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#19 User is online   PISTOL PETE 73 

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Posted 07 February 2011 - 04:05 PM

View PostSpace@rounD, on 06 February 2011 - 08:01 PM, said:

View PostPISTOL PETE 73, on 04 February 2011 - 04:20 PM, said:

and im not talking about spaced either,at least he put the game in,if only for 30 secs.


Not want to go into this again.... :biggrin:

BUT please know that II have many valid reasons not to like SBKx. I repetitively played the demo for a few hours and I have had additional SBKx time visiting a friend. I don't like it at all, I can't help it. Read my older posts if you want to know the exact reasons why, I have nothing more to discuss or add about this. All these SBKx vs MGP09/10 discussion is a waste of energy. Just play the game you prefer or by all means play both if it serves you.

I feel absolutely no need to go to SBKx as I am having all the close races I could possibly want on MotoGP09/10 every single day racing with my friends (and newcomers every day) in a friendly, but also highly competitive player-environment. Moto2 as well as MotoGP 2010 bike-handling are very good and have a realistic feel, and frankly I can't understand why people think it is bad. I reckon that most don't know about the massive changes which have been made with the DLC's considering the handling. On the other hand I really don't care about why-or-what as it's just all very personal as it all comes down to the feeling you get for the handling. No bike racing game ever comes close to riding a real MotoGP-bike as they are what they are: games. But, I think they are doing a pretty good job.

The MGP09/10 handling isn't easy at all, anyone who thinks it's easy should join us racing online. It will become very clear that being really fast is a huge challenge, and only a handful riders are able to ride at that desired top-level. Besides that, the online races are just amazing and thrilling, very close and simply awesome in many aspects. No bike racing game I played before (and I've played many) was able to give me this sensation. Even with the bugs, for racing online there is simply no substitute! The biggest problem of MotoGP 09/10 has never been the handling, the graphics or the sound,...it has always been the online daintiness (needs perfect router setup) and the online setup workaround fuss. Those 2 issues "naughty word alert"ed off the most people (including myself), and often without any choice as they could never play online because of this.

I'm definitely looking forward for MotoGP 10/11. Judging from the videos, news, pictures, and sound it's all very promising. Although I have my doubts how the handling system (which will now be set with the assist options) will work in a (mixed) lobby and the ability to change your setup online in combination with the always-annoying voting system. Nevertheless, if they have made sure the online issues are resolved and we'll have adjustable online setups combined with the rest I've seen so far it can only be a massive improvement.

Bring it on...

SpacearounD.


dont look at me i never did it twice.

pete

This post has been edited by PISTOL PETE 73: 07 February 2011 - 04:11 PM

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#20 User is online   xx CURVE xx 

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Posted 07 February 2011 - 06:39 PM



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