10/11 FULL game first impressions
#1
Posted 13 March 2011 - 12:44 PM
#2
Posted 13 March 2011 - 12:58 PM
#3
Posted 13 March 2011 - 01:11 PM
This post has been edited by Space@rounD: 13 March 2011 - 01:11 PM
#5
Posted 13 March 2011 - 01:23 PM
#6
Posted 13 March 2011 - 01:25 PM
#7
Posted 13 March 2011 - 01:33 PM
- online is dead, oh wait...
#8
Posted 13 March 2011 - 01:44 PM
-Host can now change the class without having to restart the rooms. A great feature!
-Host can turn on/off the tyreworn.
-Sound is astonishing, and the Yam sounded awesome.
-Handling of ALL the MotoGP bikes is very good, he loved it.
-The other tracks reveal the quality of the MGP-handling in general, as it feels very different then continuously going around Mugello playing the demo.
-Handling of Moto2 is very good, and surprisingly similar to Moto2 @ MotoGP09/10, only a little less aggressive.
-125 is quite similar as MotoGP09/10.
-Arragon is a fantastic racetrack.
I'll leave the rest for Tyrewall to describe....
Sorry I couldn't wait to get this out!
#9
Posted 13 March 2011 - 01:49 PM
#10
Posted 13 March 2011 - 02:36 PM
#11
Posted 13 March 2011 - 02:46 PM
And I'm afraid my box states - 'For use only with Xbox 360 entertainment systems with 'PAL' designation.
#12
Posted 13 March 2011 - 03:08 PM
TYREWALL, on 13 March 2011 - 02:46 PM, said:
And I'm afraid my box states - 'For use only with Xbox 360 entertainment systems with 'PAL' designation.
Running through a HDMI connection it may work in the US, just depends if there's a Region Lock (I'm no expert on this subject). Suppose we'll get to know if someone takes the plunge and imports a copy......be even better if Capcom would clarify the situation, as far as I'm aware it wouldn't cost 'em a dime to post
#13
Posted 13 March 2011 - 04:04 PM
Lots of practise time on Mugello doesn't seem to help on other tracks. I tend to run long everywhere I go except Mugello where I now know where to brake.
Leaderboards are not very populated but there are some other folks besides me out there. The times posted are not something to write home about and those guys are going to have a heart attack when some of you fast guys set your times there.
Graphics seem better now although I have not tried all tracks yet. The look is crispier with less blur.
As a whole the game is very similar to last years. There is now a challenge mode which I don't think will see much use from me atleast.
I got a strange warning message on the online lobby when I tried to change game settings. I forgot to write it down but didn't really get what it meant.
It was not a bug, but a warning that changing classes will reset all settings or something like that.
This post has been edited by Webbiker: 13 March 2011 - 06:23 PM
#14
Posted 13 March 2011 - 07:59 PM
Come on Tyre / Webbiker we are waiting
#15
Posted 13 March 2011 - 08:23 PM
HeY jOe, on 13 March 2011 - 03:08 PM, said:
TYREWALL, on 13 March 2011 - 02:46 PM, said:
And I'm afraid my box states - 'For use only with Xbox 360 entertainment systems with 'PAL' designation.
Running through a HDMI connection it may work in the US, just depends if there's a Region Lock (I'm no expert on this subject). Suppose we'll get to know if someone takes the plunge and imports a copy......be even better if Capcom would clarify the situation, as far as I'm aware it wouldn't cost 'em a dime to post
PAL/NTSC on the box doesn't mean much (and frankly GAP (Tyrewall) has a promotional copy). But you are right, it is only important that there is no region-lock and your screen is connected via HDMI, component or DVI: http://mike.geek-rep...-ntsc-xbox-360/,
This post has been edited by Space@rounD: 13 March 2011 - 08:23 PM
#16
Posted 13 March 2011 - 08:29 PM
The career is kinda laboursome, lots of hiring, firing, researching, sponsorship management and so on. Some will like it no doubt.
Tracksides are really nice. Improvements are very noticeable at some tracks like indianapolis.
AI is completely blind. They will just grind against you if you are occupying their line or just ram into you without even a hint of braking or trying to avoid a collision.
More options to customize your livery and suit & helmet, but basicly very much the same as last year.
#17
Posted 13 March 2011 - 09:51 PM
#18
Posted 13 March 2011 - 09:53 PM
Space@rounD, on 13 March 2011 - 08:23 PM, said:
HeY jOe, on 13 March 2011 - 03:08 PM, said:
TYREWALL, on 13 March 2011 - 02:46 PM, said:
And I'm afraid my box states - 'For use only with Xbox 360 entertainment systems with 'PAL' designation.
Running through a HDMI connection it may work in the US, just depends if there's a Region Lock (I'm no expert on this subject). Suppose we'll get to know if someone takes the plunge and imports a copy......be even better if Capcom would clarify the situation, as far as I'm aware it wouldn't cost 'em a dime to post
PAL/NTSC on the box doesn't mean much (and frankly GAP (Tyrewall) has a promotional copy). But you are right, it is only important that there is no region-lock and your screen is connected via HDMI, component or DVI: http://mike.geek-rep...-ntsc-xbox-360/,
That is some good information space, I didn't know it worked that way. I always thought that if it said PAL it wouldn't work on an NTSC system. Well here's hoping to a non region locked game.
#19
Posted 13 March 2011 - 10:45 PM
Wet / rain seem to have no effect on the bikes behaviour. Just finished the 125 season, so maybe the bigger bikes will react to rain somehow.
Why can't there be laptimes after a race? it's pretty standard if you ask me and split times would have been nice too. The clean sector / lap stuff is pointless in my opinion and should be replaced with sector times etc.
Unlike last years game this is worth the money though. Online (if it works) will no doubt be quite something. Remains to be seen if SBK will be a contender this year.
#20
Posted 14 March 2011 - 12:27 AM
Webbiker, on 13 March 2011 - 10:45 PM, said:
Wet / rain seem to have no effect on the bikes behaviour. Just finished the 125 season, so maybe the bigger bikes will react to rain somehow.
Why can't there be laptimes after a race? it's pretty standard if you ask me and split times would have been nice too. The clean sector / lap stuff is pointless in my opinion and should be replaced with sector times etc.
Unlike last years game this is worth the money though. Online (if it works) will no doubt be quite something. Remains to be seen if SBK will be a contender this year.
If SBK is anything like sbkx with improvements that will again be the benchmark. Nothin against the GP fellas but those guys really have a lock on how a bike should feel. Even after playing the GP demo it is cool but still maintains an arcade style interpretation vs. SBK. SBK really has the whole thing down but that doens't mean there can't be improvements. THey need the slipper clutch, the parts to be interchangable, the rear could stand a bit more ability to step out or get sideways a little like GP does. GP doesn't allow you to back the bike in, at least on the demo. I really hope though I get the chance to run the full game so I can really see the improvements as well as to offer up the things that will be needed to improve. My guess though to be honest it will be much of the same stuff we have said for the last 6 years or so.
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