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2011 Season update MotoGP class only Rate Topic: -----

#61 User is offline   jimortality 

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Posted 24 October 2011 - 12:25 AM

Might pick this up again
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#62 User is offline   UrbanMerc 

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Posted 24 October 2011 - 04:30 AM

Today was a sad day for sure Pete. Marco was starting to really make things interesting. He will be missed. He is one of my top 3 favorite riders. I just downloaded the update myself, and can't wait to check it out after all of the good things you guys have said about it.

Rest in peace Marco. You are gone too soon, but you left it all out on the track man, and they can never take that away from you. Your passion on the track will be missed.
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#63 User is offline   ROCKGOD01 

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Posted 26 October 2011 - 07:54 PM

WELL WELL WELLY WELL, the DLC showed up holy Helll.

After quite a bit of setup exploration I have finally gotten one that seems to work ok on all the tracks. Now all of you know I ride the Ducati so it should be no surprise that even with this DLC it isn't the best bike on the grid. The SUXZUKI is still better all around than the rest of the bikes. It just doesn't make sence to me that this is still happening even after the whole RDP situation. I still wonder if anyone REally tests this game. If I had to guess I would say no due to Capcom not really wanting to put any more money into this game and funneling it to some other fantasy, farcical, whimsy, pimsy, kiddie fighter, yeah like those are original anymore. But it is an improvement from the 10 version albeit not a huge jump in happiness, it may get a few more looks before I get sick of the bike not gripping, turning, BRAKING, need I go on? Right! So...If we ever get a real focused GP racer which the sport desperately needs, I think I will fall off my chair...er..bean bag that is.
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#64 User is online   trouty65 

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Posted 11 November 2011 - 12:03 AM

Well have played the new content and have not yet been dropped from a room :thumbsup:

Quite like the small graphics update and the brakes are improved a little. Bikes certainly seem easier to handle.

Have had some fun racing online so u will probably see a bit more of me :biggrin:

Just a but mad at the mo' with too many games to choose from Forza / SBK / Motogp and less time to play now the boy has COD we need another xbox :thumbsup:

Still completely think TURN10 should do the bike thing :biggrin: It would be awesome !!!
Forza is just sooo cool :rockon:
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#65 User is online   HeY jOe 

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Posted 11 November 2011 - 09:13 AM

View Posttrouty65, on 11 November 2011 - 12:03 AM, said:

Well have played the new content and have not yet been dropped from a room :thumbsup:
Quite like the small graphics update and the brakes are improved a little. Bikes certainly seem easier to handle.
Have had some fun racing online so u will probably see a bit more of me :biggrin:

I haven't the time nor skill to play loads of different games these days so have always concentrated on one game, every time it's been a MGP game. I'm loving the fact there's a varied field of bikes/riders, still unsure which bike suits me best yet. I've always loved the sensation of speed on 09/10/11, most of my objections have and are to do with small details, one biggie is no separate set-ups for each track/bike which should have been in there, come on!

I'd have liked 'em to have one more stab to iron out a few things but doubt that'll happen so as it's a level playing field I'll just keep on practicing & racing and hope some Publisher/Developer takes up the gauntlet in the future .





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#66 User is online   PISTOL PETE 73 

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Posted 15 November 2011 - 02:30 PM

so does anyone know when the bid for the gaming rights is?

will it be for 2012?

whats going on?

is moto dead in the water?
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#67 User is offline   swamdog 

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Posted 16 November 2011 - 01:29 AM

According to Capcom's site, they have the rights through 2012. I assume this means another game from them as much as I hate to say that. My concern is that the franchise has sold so poorly, due to 3 inferior games, that nobody would want to bid on the rights for the future. I hope that's not the case as I'm really missing the old days of racing till all hours 7-days a week.
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#68 User is online   PISTOL PETE 73 

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Posted 16 November 2011 - 12:55 PM

View Postswamdog, on 16 November 2011 - 01:29 AM, said:

According to Capcom's site, they have the rights through 2012. I assume this means another game from them as much as I hate to say that. My concern is that the franchise has sold so poorly, due to 3 inferior games, that nobody would want to bid on the rights for the future. I hope that's not the case as I'm really missing the old days of racing till all hours 7-days a week.


yes i have seen that but it also states its a 4 year deal and they started in 08???

ha ha its just typical,if your not a moto fan i bet all this is pure gold comerdy,you couldnt write a better story!!


pete
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#69 User is online   HeY jOe 

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Posted 17 November 2011 - 08:58 AM

View Postswamdog, on 16 November 2011 - 01:29 AM, said:

My concern is that the franchise has sold so poorly, due to 3 inferior games, that nobody would want to bid on the rights for the future. I hope that's not the case

Agree, I realise it's never going to out-sell a top shooter or car game such as Forza but if done right it should find a healthy market. Many games don't have longevity these days, they come & go, where-as a bike game done right can keep you entertained for a long time. No doubt there's many who play Forza who would also race bikes.

The faults in 09/10 did the franchise no favours plus the bad flow voting/bike set-ups, etc carried through in the code to 10/11 remain. I enjoy 10/11 but would love it with just a bit more thought applied.

I do hope the license is picked up and if so they really take time to THINK about how the game is played, easiest way is to take a look at MGP options/flow, host options, set-ups, TT (restart lap from any corner), basic but individual livery editor (always thought that would get enhanced, the real teams/riders love special liveries helmet/bike), bike down information, etc...........list is endless but simple on paper!



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#70 User is offline   ROCKGOD01 

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Posted 22 November 2011 - 06:16 PM

View PostHeY jOe, on 17 November 2011 - 08:58 AM, said:

View Postswamdog, on 16 November 2011 - 01:29 AM, said:

My concern is that the franchise has sold so poorly, due to 3 inferior games, that nobody would want to bid on the rights for the future. I hope that's not the case

Agree, I realise it's never going to out-sell a top shooter or car game such as Forza but if done right it should find a healthy market. Many games don't have longevity these days, they come & go, where-as a bike game done right can keep you entertained for a long time. No doubt there's many who play Forza who would also race bikes.

The faults in 09/10 did the franchise no favours plus the bad flow voting/bike set-ups, etc carried through in the code to 10/11 remain. I enjoy 10/11 but would love it with just a bit more thought applied.

I do hope the license is picked up and if so they really take time to THINK about how the game is played, easiest way is to take a look at MGP options/flow, host options, set-ups, TT (restart lap from any corner), basic but individual livery editor (always thought that would get enhanced, the real teams/riders love special liveries helmet/bike), bike down information, etc...........list is endless but simple on paper!

Dump the voting, make the career play MEAN SOMETHING, like the bikes being better than the factory stock options. Handling needs improvements still, Brakes NEED to have a pressure slider!!!!! SOMETHING TO ADJUST THE GARBAGE BRAKES, did I mention the handling? I get the most lame bobbles from the bikes and the set up, ( I am using the Ducati) that I just don't get what the deal is with that? No med tire option, tires not really meaning anything in terms of hardness and softness, sounds need more work but on the right track, More robust tunability, ie. engine mapping for TC on every single gear instead of how they have it now. It totally robs power on the top end. Chassis need to let you shift weight for better front end feel. There is so much uncharted territory for this game to explore than they need to get it done!!!! Being able to set up the bike PRIOR to going to track!!! Save options in the lobby for per track settings. This would be a huge start IMO.
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#71 User is online   PISTOL PETE 73 

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Posted 22 November 2011 - 06:26 PM

View PostROCKGOD01, on 22 November 2011 - 06:16 PM, said:

View PostHeY jOe, on 17 November 2011 - 08:58 AM, said:

View Postswamdog, on 16 November 2011 - 01:29 AM, said:

My concern is that the franchise has sold so poorly, due to 3 inferior games, that nobody would want to bid on the rights for the future. I hope that's not the case

Agree, I realise it's never going to out-sell a top shooter or car game such as Forza but if done right it should find a healthy market. Many games don't have longevity these days, they come & go, where-as a bike game done right can keep you entertained for a long time. No doubt there's many who play Forza who would also race bikes.

The faults in 09/10 did the franchise no favours plus the bad flow voting/bike set-ups, etc carried through in the code to 10/11 remain. I enjoy 10/11 but would love it with just a bit more thought applied.

I do hope the license is picked up and if so they really take time to THINK about how the game is played, easiest way is to take a look at MGP options/flow, host options, set-ups, TT (restart lap from any corner), basic but individual livery editor (always thought that would get enhanced, the real teams/riders love special liveries helmet/bike), bike down information, etc...........list is endless but simple on paper!

Dump the voting, make the career play MEAN SOMETHING, like the bikes being better than the factory stock options. Handling needs improvements still, Brakes NEED to have a pressure slider!!!!! SOMETHING TO ADJUST THE GARBAGE BRAKES, did I mention the handling? I get the most lame bobbles from the bikes and the set up, ( I am using the Ducati) that I just don't get what the deal is with that? No med tire option, tires not really meaning anything in terms of hardness and softness, sounds need more work but on the right track, More robust tunability, ie. engine mapping for TC on every single gear instead of how they have it now. It totally robs power on the top end. Chassis need to let you shift weight for better front end feel. There is so much uncharted territory for this game to explore than they need to get it done!!!! Being able to set up the bike PRIOR to going to track!!! Save options in the lobby for per track settings. This would be a huge start IMO.



lets not beat about the bush,you cant pull ideas from the game we have now,its whole concept needs throwing away.

a complete waste of time.

pete
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#72 User is offline   ROCKGOD01 

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Posted 22 November 2011 - 06:30 PM

View PostPISTOL PETE 73, on 22 November 2011 - 06:26 PM, said:

View PostROCKGOD01, on 22 November 2011 - 06:16 PM, said:

View PostHeY jOe, on 17 November 2011 - 08:58 AM, said:

View Postswamdog, on 16 November 2011 - 01:29 AM, said:

My concern is that the franchise has sold so poorly, due to 3 inferior games, that nobody would want to bid on the rights for the future. I hope that's not the case

Agree, I realise it's never going to out-sell a top shooter or car game such as Forza but if done right it should find a healthy market. Many games don't have longevity these days, they come & go, where-as a bike game done right can keep you entertained for a long time. No doubt there's many who play Forza who would also race bikes.

The faults in 09/10 did the franchise no favours plus the bad flow voting/bike set-ups, etc carried through in the code to 10/11 remain. I enjoy 10/11 but would love it with just a bit more thought applied.

I do hope the license is picked up and if so they really take time to THINK about how the game is played, easiest way is to take a look at MGP options/flow, host options, set-ups, TT (restart lap from any corner), basic but individual livery editor (always thought that would get enhanced, the real teams/riders love special liveries helmet/bike), bike down information, etc...........list is endless but simple on paper!

Dump the voting, make the career play MEAN SOMETHING, like the bikes being better than the factory stock options. Handling needs improvements still, Brakes NEED to have a pressure slider!!!!! SOMETHING TO ADJUST THE GARBAGE BRAKES, did I mention the handling? I get the most lame bobbles from the bikes and the set up, ( I am using the Ducati) that I just don't get what the deal is with that? No med tire option, tires not really meaning anything in terms of hardness and softness, sounds need more work but on the right track, More robust tunability, ie. engine mapping for TC on every single gear instead of how they have it now. It totally robs power on the top end. Chassis need to let you shift weight for better front end feel. There is so much uncharted territory for this game to explore than they need to get it done!!!! Being able to set up the bike PRIOR to going to track!!! Save options in the lobby for per track settings. This would be a huge start IMO.



lets not beat about the bush,you cant pull ideas from the game we have now,its whole concept needs throwing away.

a complete waste of time.

pete

The game has it's good points and obvious bad points. I love the fact that the rear wheel is closer to what it should be, no rearbrake powerslide garbage. You have to have throttle control. The SBK game has a better grip on how bikes react and work although the game loses that sense of speed in which GP excels in quite nicely. It does need alot of work, but there are loads of us who want THAT game.
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#73 User is online   PISTOL PETE 73 

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Posted 22 November 2011 - 10:48 PM

View PostROCKGOD01, on 22 November 2011 - 06:30 PM, said:

View PostPISTOL PETE 73, on 22 November 2011 - 06:26 PM, said:

View PostROCKGOD01, on 22 November 2011 - 06:16 PM, said:

View PostHeY jOe, on 17 November 2011 - 08:58 AM, said:

View Postswamdog, on 16 November 2011 - 01:29 AM, said:

My concern is that the franchise has sold so poorly, due to 3 inferior games, that nobody would want to bid on the rights for the future. I hope that's not the case

Agree, I realise it's never going to out-sell a top shooter or car game such as Forza but if done right it should find a healthy market. Many games don't have longevity these days, they come & go, where-as a bike game done right can keep you entertained for a long time. No doubt there's many who play Forza who would also race bikes.

The faults in 09/10 did the franchise no favours plus the bad flow voting/bike set-ups, etc carried through in the code to 10/11 remain. I enjoy 10/11 but would love it with just a bit more thought applied.

I do hope the license is picked up and if so they really take time to THINK about how the game is played, easiest way is to take a look at MGP options/flow, host options, set-ups, TT (restart lap from any corner), basic but individual livery editor (always thought that would get enhanced, the real teams/riders love special liveries helmet/bike), bike down information, etc...........list is endless but simple on paper!

Dump the voting, make the career play MEAN SOMETHING, like the bikes being better than the factory stock options. Handling needs improvements still, Brakes NEED to have a pressure slider!!!!! SOMETHING TO ADJUST THE GARBAGE BRAKES, did I mention the handling? I get the most lame bobbles from the bikes and the set up, ( I am using the Ducati) that I just don't get what the deal is with that? No med tire option, tires not really meaning anything in terms of hardness and softness, sounds need more work but on the right track, More robust tunability, ie. engine mapping for TC on every single gear instead of how they have it now. It totally robs power on the top end. Chassis need to let you shift weight for better front end feel. There is so much uncharted territory for this game to explore than they need to get it done!!!! Being able to set up the bike PRIOR to going to track!!! Save options in the lobby for per track settings. This would be a huge start IMO.



lets not beat about the bush,you cant pull ideas from the game we have now,its whole concept needs throwing away.

a complete waste of time.

pete

The game has it's good points and obvious bad points. I love the fact that the rear wheel is closer to what it should be, no rearbrake powerslide garbage. You have to have throttle control. The SBK game has a better grip on how bikes react and work although the game loses that sense of speed in which GP excels in quite nicely. It does need alot of work, but there are loads of us who want THAT game.


i want a good moto gp,but deffo not THAT game.

at the end of the day like it or not capcom are done and im very happy.

put it this way after you play sbk2011 ......yeah you know the rest....

pete
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#74 User is online   trouty65 

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Posted 23 November 2011 - 07:48 PM

View PostPISTOL PETE 73, on 22 November 2011 - 10:48 PM, said:

View PostROCKGOD01, on 22 November 2011 - 06:30 PM, said:

View PostPISTOL PETE 73, on 22 November 2011 - 06:26 PM, said:

View PostROCKGOD01, on 22 November 2011 - 06:16 PM, said:

View PostHeY jOe, on 17 November 2011 - 08:58 AM, said:

View Postswamdog, on 16 November 2011 - 01:29 AM, said:

My concern is that the franchise has sold so poorly, due to 3 inferior games, that nobody would want to bid on the rights for the future. I hope that's not the case

Agree, I realise it's never going to out-sell a top shooter or car game such as Forza but if done right it should find a healthy market. Many games don't have longevity these days, they come & go, where-as a bike game done right can keep you entertained for a long time. No doubt there's many who play Forza who would also race bikes.

The faults in 09/10 did the franchise no favours plus the bad flow voting/bike set-ups, etc carried through in the code to 10/11 remain. I enjoy 10/11 but would love it with just a bit more thought applied.

I do hope the license is picked up and if so they really take time to THINK about how the game is played, easiest way is to take a look at MGP options/flow, host options, set-ups, TT (restart lap from any corner), basic but individual livery editor (always thought that would get enhanced, the real teams/riders love special liveries helmet/bike), bike down information, etc...........list is endless but simple on paper!

Dump the voting, make the career play MEAN SOMETHING, like the bikes being better than the factory stock options. Handling needs improvements still, Brakes NEED to have a pressure slider!!!!! SOMETHING TO ADJUST THE GARBAGE BRAKES, did I mention the handling? I get the most lame bobbles from the bikes and the set up, ( I am using the Ducati) that I just don't get what the deal is with that? No med tire option, tires not really meaning anything in terms of hardness and softness, sounds need more work but on the right track, More robust tunability, ie. engine mapping for TC on every single gear instead of how they have it now. It totally robs power on the top end. Chassis need to let you shift weight for better front end feel. There is so much uncharted territory for this game to explore than they need to get it done!!!! Being able to set up the bike PRIOR to going to track!!! Save options in the lobby for per track settings. This would be a huge start IMO.



lets not beat about the bush,you cant pull ideas from the game we have now,its whole concept needs throwing away.

a complete waste of time.

pete

The game has it's good points and obvious bad points. I love the fact that the rear wheel is closer to what it should be, no rearbrake powerslide garbage. You have to have throttle control. The SBK game has a better grip on how bikes react and work although the game loses that sense of speed in which GP excels in quite nicely. It does need alot of work, but there are loads of us who want THAT game.


i want a good moto gp,but deffo not THAT game.

at the end of the day like it or not capcom are done and im very happy.

put it this way after you play sbk2011 ......yeah you know the rest....

pete


If Capcom/Monumental have the license for another year all they have to do is take on board whats been said and .... well the rest could be history ! ..... But i think we know there is a fairly good chance this wont happen.

I have enjoyed playing the update and will always buy the next iteration of the game but it just does'nt grip me like some previous versions have in the past. I am sure that one year soon we will get a game that has all the "Right ingredients" and that addiction will come back :)

Monumental should take a good look at other games like SBK and Forza. Personally i think Turn10 have made such a fanatastic game ! I know its not 2 wheels but bear with me Monumental could learn a hell of a lot from the "Fluidity" of this game.

I have always been a Forza fan but Turn10 have done a cracking job of making such an enjoyable and playable game that just draws you in and keeps you coming back for more !

There is the weekly and monthly time attack challenges that have a great amount of depth. Then you have the fantastic idea of "Friends and Rivals" challenges. If one of my friends sets a lap on a track that i cannot beat then i can always pick the next person closest to me from the leaderboards "Simples"

The tuning options and "Storefront" idea is such a fantastic idea for a game too. Seeing as i am absolutely hopeless at tuning but there are literally thousands of people who can tune. If i am struggling on a track in a particular car i can go and search for a tune on any car in any class and have a massive choice of tunes that will help me on my way to faster lap times.

Motogp has so much more to give and i am sure that one day we will have the game we all desire. I guess we will have to wait and see if Monumental can pull off a small "Miracle" and implement the kind of fluidity that will make this title "Rock" again !
They would'nt go far wrong tho' in taking a good look at some other titles and actually sitting down and really thinking about "How" to implement those crucial changes.

If another developer gets the license and starts from scratch then i am sure the wait will be even longer ! Unless they have the resources of a company like Turn10 this could be a big step backwards.

Here's hoping
:thumbsup:
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#75 User is online   PISTOL PETE 73 

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Posted 23 November 2011 - 08:54 PM

scrap the lot and start again.im happy to wait rather than suffer like a fool again.

pete
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#76 User is online   HeY jOe 

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Posted 23 November 2011 - 11:22 PM

View Posttrouty65, on 23 November 2011 - 07:48 PM, said:

If Capcom/Monumental have the license for another year all they have to do is take on board whats been said and .... well the rest could be history ! .....

That applies to anyone who may consider taking on the task as well.


For me the main issue is every game since MGP2 has never quite grasped the core functionality, the foundation the game is built up from, there's very few who'd criticise the basic info/options available in that game. As for 09/10/11 which I still enjoy, it's full of minor holes that joined together make a damn big chasm, not big things technically to achieve/implement. For a game to succeed you really shouldn't be over-looking those basic points. I know I go on and Spacey calls me boring but I can't help always bringing the subject up because until a developer/publisher really takes on board what is required then again they'll fail to maximize the potential to build another winning title. It's so much more than just race then race then race.........

Just add that Capcom/Monumental were well informed what ingredients were required but chose to go their own way, completely ignoring the glue that should hold the whole package together.
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#77 User is online   PISTOL PETE 73 

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Posted 24 November 2011 - 02:01 PM

monumental had our ideas written out and handed to them,but they new better,and the fact they had already done the layout of 10/11 when i went there last year(june i think) yet still changed nothing proves they have got what they deserve.

so the brakes are better are they? what really?? rubbish!

better colour is it? rubbish!

bikes handle better? ha ha ha rubbish!

what a load of muts nuts!!

the difference is here nor there

for a moment i was duped a little ill admit it,but its the same old story..ride round slow and its moto gp,try pushing hard and it all falls to bits.

utter utter utter total utter utter crap!!!!!


pete.


ps...bye bye capcom,bye bye.dont look back and shut the door on your way out.......
signed by the 200,000+ that turned away when you came.

This post has been edited by PISTOL PETE 73: 24 November 2011 - 02:08 PM

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