Xbox LIVE Addicts: MGP2 "Games on Demand" discussion - Xbox LIVE Addicts

Jump to content

MotoGP Series Forums


/MotoGP '06 on Xbox 360 / Buy MotoGP 07 now! / Feeling competitive? why not join our solo or team leagues
  • 4 Pages +
  • 1
  • 2
  • 3
  • 4
  • You cannot start a new topic
  • You cannot reply to this topic

MGP2 "Games on Demand" discussion what's the chances? Rate Topic: -----

#41 User is online   QuBix 

  • Posting Spree!
  • Group: Gold
  • Posts: 86
  • Joined: 21-August 05

Posted 24 July 2011 - 03:29 AM

I'm glad you guys are doing this but in the end, I don't see MGP2 aka the greatest xbox live racer to grace the 360's games on demand channel ...seeing as Games of Demand from the old Xbox 1 days has been canned. We now get 360 titles on Games on Demand, no more Xbox 1 title. This has been the deal for way over a year or two now.

So basically MGP2 being an Xbox 1 title, the game has zero chance of popping up. The most reasonable thing to do is have a company do a full HD remake of MGP2. However the market for such thing is just not there, Halo CE barely got a remake and it only too 10 years and to a game that sold really, really well a defined the whole fps thing on consoles. No matter how good we all think MotoGP 2 is, there is no way in hell a company would devote a year or two making such thing come true to only a few thousand, if that, fans.
0

#42 User is online   HeY jOe 

  • "Back of the Pack"
  • Group: Graphics
  • Others:Global Moderator, MotoGP Staff, Silver
  • Posts: 8,452
  • Joined: 03-September 04

Posted 24 July 2011 - 06:05 AM

View PostQuBix, on 24 July 2011 - 03:29 AM, said:

I'm glad you guys are doing this but in the end...................


A longshot for sure QuBix but a least you've got the satisfaction of attributing your name to the list Posted Image

Demo & MGP2 sure helped MS get a foothold, deserves recognition from them. Plus there's a whole new generation who'd maybe get a kick out of it if made available, unknown quantity really.
0

#43 User is online   PISTOL PETE 73 

  • Spamtastrophe!
  • Group: Gold
  • Posts: 717
  • Joined: 17-May 08

Posted 25 July 2011 - 10:02 AM

View PostQuBix, on 24 July 2011 - 03:29 AM, said:

I'm glad you guys are doing this but in the end, I don't see MGP2 aka the greatest xbox live racer to grace the 360's games on demand channel ...seeing as Games of Demand from the old Xbox 1 days has been canned. We now get 360 titles on Games on Demand, no more Xbox 1 title. This has been the deal for way over a year or two now.

So basically MGP2 being an Xbox 1 title, the game has zero chance of popping up. The most reasonable thing to do is have a company do a full HD remake of MGP2. However the market for such thing is just not there, Halo CE barely got a remake and it only too 10 years and to a game that sold really, really well a defined the whole fps thing on consoles. No matter how good we all think MotoGP 2 is, there is no way in hell a company would devote a year or two making such thing come true to only a few thousand, if that, fans.



a year or two....year or two!!

ok it needs a remap or two but 2 years,come on thats a bit far fetched.
sbk 2011 was made in the blue peter studios in 8 hrs with only double sided sticky tape and some bluetak!!!

i dont see why it has to be demand, call of duty is on arcade along with games well older than any moto gp!!,and the new sega racer is an arcade title now.

and how do you know the market isnt there? you cant go off current games because people dont want the garbage capcom deliver!!!

i believe it is there and people need to know what we are doing so we can get back to racing,as everyone has now disperced it will take time to spread the word but the people are out ther waiting for a good bike game believe me!!

moto gp 2 is that game!!!

pete.
0

#44 User is online   HeY jOe 

  • "Back of the Pack"
  • Group: Graphics
  • Others:Global Moderator, MotoGP Staff, Silver
  • Posts: 8,452
  • Joined: 03-September 04

Posted 26 July 2011 - 05:02 PM

View PostPISTOL PETE 73, on 25 July 2011 - 10:02 AM, said:

and how do you know the market isnt there? you cant go off current games because people dont want the garbage capcom deliver!!!

i believe it is there and people need to know what we are doing so we can get back to racing,as everyone has now disperced it will take time to spread the word but the people are out ther waiting for a good bike game believe me!!

moto gp 2 is that game!!!

pete.

So true, it's tough to gauge how many would jump on board as there hasn't been as fun/fluid game since. You can't even take the reduced numbers playing Climax later outings in the series as a template as even those took out certain aspects of the original that made it fun/competitive. Capcoms results cannot enter the equation at all due to terrible planning as to what really works for "live" play. Nope there's been nothing since that can be held up for a true comparison. In fact going back to those days all most wanted whilst it was at it's "height" was much the same with new bikes/liveries/separate scoreboards (100% / 0%)/improved livery editor including helmet. I believe there is a gap in the market for it as it wasn't a game solely for bike nuts, it was for gaming nuts who savored that addiction.

Going on from that there's been roughly 40 names added to the list, again that lowish figure is hardly surprising as Pete pointed out above. Take a look at the views regarding the series plus views of the topic as an indication that the interest was and still is out there. Compare the views of this topic with other topics, interestin' numbers.
0

#45 User is online   xx CURVE xx 

  • "at first when you try the 500, faaak"
  • View gallery
  • Group: Gold
  • Posts: 4,771
  • Joined: 17-November 05

Posted 03 August 2011 - 02:27 PM

is it here yet? :hehe:
0

#46 User is online   HeY jOe 

  • "Back of the Pack"
  • Group: Graphics
  • Others:Global Moderator, MotoGP Staff, Silver
  • Posts: 8,452
  • Joined: 03-September 04

Posted 03 August 2011 - 06:54 PM

View Postxx CURVE xx, on 03 August 2011 - 02:27 PM, said:

is it here yet? :hehe:


Not by a long shot CurvePosted Image, not even under the grill.......mind at least we've made a point of highlighting it again and people are still reading. That's something that may festerPosted Image
0

#47 User is online   PISTOL PETE 73 

  • Spamtastrophe!
  • Group: Gold
  • Posts: 717
  • Joined: 17-May 08

Posted 09 August 2011 - 10:06 AM

no one trick ponys please :whistling:

dont see you much online topben.do you have a modern bike racer or are you still stuck on 07?
come on lad,thq is gone(for now)its time to move on.forget the train track and get on a race track!!

times have changed,dont get left behind in dreamland thinking of how things used to be.
you used to be the fastest i have raced on a bike game..i say used to be...
would be nice to see ya on sbk.

pete.

This post has been edited by PISTOL PETE 73: 09 August 2011 - 10:34 AM

0

#48 User is offline   TOPDOG O1 

  • Posting Riot!
  • Group: Gold
  • Posts: 213
  • Joined: 30-July 08

Posted 09 August 2011 - 10:34 AM

:horse: lol I never played the SBK games much or the MotoGP games by Capcom much, Im sure I could but it always felt very disconnected to me not sure why but I just never got that feeling from the laps when hooking it up, it's lack of feeling on the SBK games dont do it for me but not tryed the 2011 version as previous versions did'nt do it for me. Ive got SBK X and not even played it for more than a day, and did'nt pick up the GP 10/11 as 9/10 was just a mess. But for me its nothing to do with being the fastest bar the (topdog 01) tag that was made for TDU1 Club just happen to play GP aswell. Ive always played bike games for the racing and personal feeling on track hooking laps up in races, speed comes with time on anything.

Maybe one day I will pull my backside out the shadows of 07 lol and start to play/learn SBK but I really miss that Connected up feeling on these lastest bike Games, so I dont Play erm, Maybe my day has been and Gone oh well me had a good run been at it since I was 12 on the xbox era and then before that playing Bike games on other consoles from 7, :blink: it was cheaper than the real thing lol

But im sure One day when the right bike game is made we will all be back, be it at the top or at the bottom. But I sure miss a overall Good bike game out a year and us all playing it together and having good fun times, theres so many super alien fast bike game racers out there that havent returned due to not getting that buzz from the SBK games and Capcom GPs :search:

Pitkin31 is the fastest racer ive ever seen on a Bike game :shok: Not sure if he is on SBK or any of the Capcom GPs

This post has been edited by TOPDOG O1: 09 August 2011 - 12:09 PM



Users Achievements
0

#49 User is online   PISTOL PETE 73 

  • Spamtastrophe!
  • Group: Gold
  • Posts: 717
  • Joined: 17-May 08

Posted 09 August 2011 - 01:50 PM

View PostTOPDOG O1, on 09 August 2011 - 10:34 AM, said:

:horse: lol I never played the SBK games much or the MotoGP games by Capcom much, Im sure I could but it always felt very disconnected to me not sure why but I just never got that feeling from the laps when hooking it up, it's lack of feeling on the SBK games dont do it for me but not tryed the 2011 version as previous versions did'nt do it for me. Ive got SBK X and not even played it for more than a day, and did'nt pick up the GP 10/11 as 9/10 was just a mess. But for me its nothing to do with being the fastest bar the (topdog 01) tag that was made for TDU1 Club just happen to play GP aswell. Ive always played bike games for the racing and personal feeling on track hooking laps up in races, speed comes with time on anything.

Maybe one day I will pull my backside out the shadows of 07 lol and start to play/learn SBK but I really miss that Connected up feeling on these lastest bike Games, so I dont Play erm, Maybe my day has been and Gone oh well me had a good run been at it since I was 12 on the xbox era and then before that playing Bike games on other consoles from 7, :blink: it was cheaper than the real thing lol


But im sure One day when the right bike game is made we will all be back, be it at the top or at the bottom. But I sure miss a overall Good bike game out a year and us all playing it together and having good fun times, theres so many super alien fast bike game racers out there that havent returned due to not getting that buzz from the SBK games and Capcom GPs :search:

Pitkin31 is the fastest racer ive ever seen on a Bike game :shok: Not sure if he is on SBK or any of the Capcom GPs



i feel milestone have a nice little game in sbk,granted its not purfect but its followed a similar path for 4 yrs and its a good representation of a bike.

im sure you could enjoy it.it does need more english racers though and the more we have the more will take a look.
but people are a big problem on sbk.some hate me personally, kicking me out of rooms for winning and nobody talks..16 lads in a room and only two have headsets and one is heavy breathing with accute deffness!!!! :blink:
i wont name you though elwie...oh i just have.but in a way i find it humorous,little old me getting under there skin..yay :biggrin:

but even with these vain fools(all spanish for some reason) the diversity of different countries is great,just not enough english.
ive met some really good racers and people on sbk who have a good genuine love of bike racing.you would fit right in. :yes:

as for aliens...pitkin was fast..but not now. there is a new breed of bike aliens out there now.its time you popped you head up and said hello.

hope you try it.

pete

This post has been edited by PISTOL PETE 73: 09 August 2011 - 02:08 PM

0

#50 User is online   trouty65 

  • Spamtastrophe!
  • Group: Gold
  • Posts: 776
  • Joined: 03-July 06

Posted 13 August 2011 - 09:35 AM

View PostPISTOL PETE 73, on 09 August 2011 - 01:50 PM, said:

View PostTOPDOG O1, on 09 August 2011 - 10:34 AM, said:

:horse: lol I never played the SBK games much or the MotoGP games by Capcom much, Im sure I could but it always felt very disconnected to me not sure why but I just never got that feeling from the laps when hooking it up, it's lack of feeling on the SBK games dont do it for me but not tryed the 2011 version as previous versions did'nt do it for me. Ive got SBK X and not even played it for more than a day, and did'nt pick up the GP 10/11 as 9/10 was just a mess. But for me its nothing to do with being the fastest bar the (topdog 01) tag that was made for TDU1 Club just happen to play GP aswell. Ive always played bike games for the racing and personal feeling on track hooking laps up in races, speed comes with time on anything.

Maybe one day I will pull my backside out the shadows of 07 lol and start to play/learn SBK but I really miss that Connected up feeling on these lastest bike Games, so I dont Play erm, Maybe my day has been and Gone oh well me had a good run been at it since I was 12 on the xbox era and then before that playing Bike games on other consoles from 7, :blink: it was cheaper than the real thing lol


But im sure One day when the right bike game is made we will all be back, be it at the top or at the bottom. But I sure miss a overall Good bike game out a year and us all playing it together and having good fun times, theres so many super alien fast bike game racers out there that havent returned due to not getting that buzz from the SBK games and Capcom GPs :search:

Pitkin31 is the fastest racer ive ever seen on a Bike game :shok: Not sure if he is on SBK or any of the Capcom GPs



Couldn't agree more Pete !

If only a few more lads would try this it may just get the ball rolling? You can lead a horse to water and all that ......

The feeling Im getting when playing it is the most connected feel of any bike game. It would be great to have of the other lads try it and at least come back and give their views on it like I say for £20 surely it's worth a punt.

The proof is in the pudding my friends.

I am no expert but have been playing these games long enough. The new version took me an evening to get my head around it if that and after a day has been drawing me in ever since :)

The handling is quite possibly he best of any bike game so far ! Fact

I have ridden bikes or many years and that feeling you get from the controller at times coincides and has perfect timing withbthat brake and throttle feel.

Absolutely superb effort milestone well done !

Just such a shame a few more wont take the plunge. A USA release might do it.


i feel milestone have a nice little game in sbk,granted its not purfect but its followed a similar path for 4 yrs and its a good representation of a bike.

im sure you could enjoy it.it does need more english racers though and the more we have the more will take a look.
but people are a big problem on sbk.some hate me personally, kicking me out of rooms for winning and nobody talks..16 lads in a room and only two have headsets and one is heavy breathing with accute deffness!!!! :blink:
i wont name you though elwie...oh i just have.but in a way i find it humorous,little old me getting under there skin..yay :biggrin:

but even with these vain fools(all spanish for some reason) the diversity of different countries is great,just not enough english.
ive met some really good racers and people on sbk who have a good genuine love of bike racing.you would fit right in. :yes:

as for aliens...pitkin was fast..but not now. there is a new breed of bike aliens out there now.its time you popped you head up and said hello.

hope you try it.

pete

0

#51 User is online   HeY jOe 

  • "Back of the Pack"
  • Group: Graphics
  • Others:Global Moderator, MotoGP Staff, Silver
  • Posts: 8,452
  • Joined: 03-September 04

Posted 13 August 2011 - 10:45 AM

View PostTOPDOG O1, on 09 August 2011 - 10:34 AM, said:

But I sure miss a overall Good bike game out a year and us all playing it together and having good fun times, theres so many super alien fast bike game racers out there that havent returned due to not getting that buzz from the SBK games and Capcom GPs

That's spot on. I'll get crucified for this but "Grab the Nails"


Sim guys prattled on for years about realism, accurate real life lap times, true to life AI, etc, etc,etc, developers attempted to incorporate/replicate what they could but along the way what was lost is the fact we're playing a damn game for enjoyment, craic, buzz.. That's why MGP2 was so successful, the slide, various modes (we are not talking EXTREME), , Destruction Derbys, Skid Pan Races, Team affiliation (Clan S***E, hello guys), TTrialing the backside out of it, not forgetting the excellent racing lobbies, scoreboard look-up, livery, settings, all at the touch of a button. Information relayed ie. to see whilst riding a wet race that "JMC has fallen" yet again (still makes me smile), the leader tag updating back 'n' forth every 2 secs. Ease of use when sorting League Room slots due to the fact there was an overall RANK, the beauty of entering a room and perusing those ranks prior to racing, reputation was always on the line.......all gone and what have we got?


0

#52 User is online   trouty65 

  • Spamtastrophe!
  • Group: Gold
  • Posts: 776
  • Joined: 03-July 06

Posted 13 August 2011 - 12:26 PM

Give me an "S"
Give me a "B"
Give me a "k"

SBK2011 AND MOTOGP 10/11 :biggrin:

Well said Charlie and i have to agree with you that "Sim" isnt everthing at all in a game. I wholeheartedly agree that at the end of the day we are playing a "Game" and playability needs to hold firm above realism.

If a game is "Uber" realistic then it can certainly as far as 2 wheelers are concerned become almost unplayable and too difficult for most to just pick up and play. I guess thats why developers have incorporated on GP the "Assists" functions and on "SBK" the "Low med and FULL" Sim levels within the game.

Do you think that maybe a petition to either Milestone or Capcom or whoever is to get the next iteration of a new bike game with the "Functions" that you have stated above would hold any weight in persuading them to include such functions ?

I never played MGP2 on the original xbox but have played every succession since 06 but can still see that these "Features" certainly would enhance the "Game"

Quote

Sim guys prattled on for years about realism, accurate real life lap times, true to life AI, etc, etc,etc, developers attempted to incorporate/replicate what they could but along the way what was lost is the fact we're playing a damn game for enjoyment, craic, buzz.. That's why MGP2 was so successful, the slide, various modes (we are not talking EXTREME), , Destruction Derbys, Skid Pan Races, Team affiliation (Clan S***E, hello guys), TTrialing the backside out of it, not forgetting the excellent racing lobbies, scoreboard look-up, livery, settings, all at the touch of a button. Information relayed ie. to see whilst riding a wet race that "JMC has fallen" yet again (still makes me smile), the leader tag updating back 'n' forth every 2 secs. Ease of use when sorting League Room slots due to the fact there was an overall RANK, the beauty of entering a room and perusing those ranks prior to racing, reputation was always on the line.......all gone and what have we got?


The thing is if Milestone say were to introduce these "Features" into a new version. Would you then buy the game and play it ?

Or would the new generation of handling and that "disconnected feel" that you have decribed still be there ?

I find it hard to believe that a game that is 6-7 years old could have the edge over something like sbk2011 ? purely on those "Functions" alone ?

If this could be formatted and put into sufficient "Words" then i am sure a forum like this would have enough "Clout" and support from members to get the message through to someone like "Milestone" or "capcom" via yourself and Mush to make the dvelopers stand up and listen ?

My only question would be trying to put into words excactly what "Itis" we are missing bar the "Functions" that could be so easily implemented?
If SBk had said functions i am sure it would add an extra dimension to what is arguably the "Best" 2 wheel racer out there at present ?

I think what i am also trying to say with the "Utmost respect" :thumbsup: is how can you compare a game from that long ago when you wont try SBK2011 because you have an ingrained impression from previous versions ?

I find this a fascinating subject but one that is so often very hard to actually put into words and describe. I'm exhausted after that i need to go and have a lie down :biggrin:

Hope this opens up some more debate and keeps the fire burning as if it comes down purely to the above "Functions" that could be done within 6 months of the next line of development easily could it not ?

Cheers

Paul
0

#53 User is online   HeY jOe 

  • "Back of the Pack"
  • Group: Graphics
  • Others:Global Moderator, MotoGP Staff, Silver
  • Posts: 8,452
  • Joined: 03-September 04

Posted 13 August 2011 - 01:42 PM

View Posttrouty65, on 13 August 2011 - 12:26 PM, said:

I never played MGP2 on the original xbox but have played every succession since 06 but can still see that these "Features" certainly would enhance the "Game"
I find it hard to believe that a game that is 6-7 years old could have the edge over something like sbk2011 ? purely on those "Functions" alone ?

Believe it, as a game mate it "flowed". Those functions were an instrumental part of it's allure, everything else has been stripped of CHARACTER in comparison. I'll also admit now that the "slide" aspect helped, wasn't sure at first when making comparisons but yep. I was never one for 100% sim rooms, always entered by mistake then left, then one night I stayed for a race, Curve was in there, fact was I won just by backin' off a tad, didn't enjoy it and left. I want a GAME back, judging by the numbers playin' I'm not in a minority.

As for the two developers on the block right now, I can't see either of them implementing all of it, 'cause a filtered down adaptation would fall just as flat. MGP2 was "in ya face"Posted Image

Look at the views of MGP2 topics, including my two latest additions, they blow everything out the water.
0

#54 User is online   trouty65 

  • Spamtastrophe!
  • Group: Gold
  • Posts: 776
  • Joined: 03-July 06

Posted 13 August 2011 - 02:37 PM

Quote

I was never one for 100% sim rooms, always entered by mistake then left, then one night I stayed for a race, Curve was in there, fact was I won just by backin' off a tad, didn't enjoy it and left. I want a GAME back, judging by the numbers playin' I'm not in a minority.

As for the two developers on the block right now, I can't see either of them implementing all of it, 'cause a filtered down adaptation would fall just as flat. MGP2 was "in ya face"


So hang on penny drops ! are you saying you want an "Arcade" racer literally in a bike game ? You are not interested in progression and a future in cutting edge racers ?

and why could they not implement all of it into the current games ? Surely if the correct functions which everyone loved so much togeteher with the latest technology would make a "Winner" ?

I am not quite sure of the "Point" that i seem to be missing here ?

SBK2011 "Flows" very well indeed. What is the difference ? Just the power-slide thing ?

i am sure but must admit have not tried but SBK on low-med sim would mean that you don't have to "Back off" as much so is this a "Reverse" of MGP2 ?

probably tricky to put into words but be great to hear from you and anyone else that played that could explain exactly what im missing here ?

I can't help feeling that we have a similar situation to people who take a druge here and after that 1st hit can never get that same "Feeling" again ? They keep "Chasing the BUZZ" but it's never quite the same ???

Am i on the right track ?
0

#55 User is online   HeY jOe 

  • "Back of the Pack"
  • Group: Graphics
  • Others:Global Moderator, MotoGP Staff, Silver
  • Posts: 8,452
  • Joined: 03-September 04

Posted 13 August 2011 - 03:11 PM

View Posttrouty65, on 13 August 2011 - 02:37 PM, said:

I can't help feeling that we have a similar situation to people who take a druge here and after that 1st hit can never get that same "Feeling" again ? They keep "Chasing the BUZZ" but it's never quite the same ???
Am i on the right track ?


Yep because they've diluted the core ingredients, believe me MGP2 was not a ONE hit wonder, it kept givin'.

Didn't have time earlier to expand Trouty but regarding quote"You are not interested in progression and a future in cutting edge racers?" I was in the past but the future that's now the present hasn't lived up to expectations. I think it's really down to the fact I consider all of 'em as Games, that's because they are just that. Agreed they change handling aspects but even then it's only their representation of what's right and whilst doing that they tend to forget many want to PLAY a GAME.

As for quote "Are you saying you want an Arcade racer literally in a bike game?" That may be so, many would say MGP2 was Arcade and I for one wouldn't argue that fact, I have come to the conclusion that the "slide" aspect of MGP2 must have contributed in some way, it was that small "edge" that made it fun & tricky. Strange thing is I detested the "Extreme" mode in 07 so it's a bit of a conundrum even for me.


As for quote " Surely if the correct functions which everybody loved so much together with the latest technology would make a winner", yep I reckon that would stand a better chance. I'm not going to keep on informing the developers as they've kinda ignored a great deal of it for years, that's the major reason for me highlighting a petition for a fully functioning MGP2 to be made available.

All I know is given the choice of what we've had or a new version of MGP2 (enhanced graphics & Livery Editor) there'd be no contest for me personally and I'm not embarrassed to say so........and the little fella on my shoulder says the samePosted Image
0

#56 User is offline   TOPDOG O1 

  • Posting Riot!
  • Group: Gold
  • Posts: 213
  • Joined: 30-July 08

Posted 15 August 2011 - 12:07 PM

[/quote]
All I know is given the choice of what we've had or a new version of MGP2 (enhanced graphics & Livery Editor) there'd be no contest for me personally and I'm not embarrassed to say so........and the little fella on my shoulder says the samePosted Image
[/quote]

One Day Joe and Ste mate, there's alot of people waiting for this day too Includeing me, The Slide was a big factor to GP2 aswell like Splat said to me once, it was an art form. I do agree with him because when you put it all together it was beautiful and every corner had to be maximized to get that sheer momentum out of it with the slide and just that feeling of on the limit, It was a Buzz good fun hard racing after the races you could hear it in there voices how hard the game demanded and how much could put into it like when see the racers on tv worn out after rideing it, the sheer buzz. It was'nt putting the bike in the corner touching a brake and flicking a few gears waiting for the engine to pick up an pull you out the turn, it was more than that.

Sure People call it arcade but every games an arcade they are games, they call erm sims but it does'nt teach anyone how to race a real motorbike, We dont have handle bars and petrol tanks between our legs.

MotoGP2 had a fine line between sheer fun buzz racing fast with slide and not being easy having that slide but too much and it would bite ya. The feel of actually moving fast through the turns, but that was the days when GP2 another one from the Mighty Splat the days when GP2 was its own Sport. This is GP the game not GP real world. Why did people want sims so they can think they could do it in real world? Or because it slows everything down and waters down the players ability? Because it seems to me Sims is just about slowing everything down and being careful.

Everyone was happy with GP2 back in the day it was MotoGP the Game, It was FUN but was'nt a over user friendly game
either.

Oh well whatever the weather theres a reason why theres less players on SBK games and MotoGP games since 2008. And not to beat around the bush this is why. Even if MotoGP 08 9/10 10/11 SBK 8 ,9, X, 11 even if all them games didnt have there faults im sure there still wouldnt be as many people as there was in the days of the Powerslideing in Ya face THQ MotoGPs :woot:


Users Achievements
0

#57 User is online   BIG CAROLINA23 

  • Posting Spree!
  • Group: Gold
  • Posts: 74
  • Joined: 28-August 07

Posted 15 August 2011 - 01:39 PM

Wow talk about a thread hijack. How did this go from SBK 11 setups to Moto Gp2?

Thanks for the setups Pistol
0

#58 User is offline   TOPDOG O1 

  • Posting Riot!
  • Group: Gold
  • Posts: 213
  • Joined: 30-July 08

Posted 15 August 2011 - 01:59 PM

View PostBIG CAROLINA23, on 15 August 2011 - 01:39 PM, said:

Wow talk about a thread hijack. How did this go from SBK 11 setups to Moto Gp2?

Thanks for the setups Pistol


oops sorry my fault I forgot. :omg:


Users Achievements
0

#59 User is online   trouty65 

  • Spamtastrophe!
  • Group: Gold
  • Posts: 776
  • Joined: 03-July 06

Posted 15 August 2011 - 02:08 PM

Er yeah Sorry Pete and BC :blush:

Charlie /Mush not sure where this thread should be moved ? Do you have any preferences ?

Can i just add tho' please until it has been moved. Topdog a great read mate and i can see where you and Charlie are coming from.
I think one of the reasons for over complicating the genre our racing games with so many levels of difficulty has certainly diluted the amount of rooms available.

SBK2011 has "Low sim" Med sim" and "Full sim" and GP incorporated the ability to alter your assist level within the same "Lobby".

Each game seems to have various ingredients that are heading in the right direction. SBK2011 has the "Overtake" Messages coming up online and is a nice touch. But unfortunately the games appear to have got a little too compicated.

I think this year SBK has headed in the right direction again by removing some of the ridiculously hard Sim element from "X" and the front end washouts.
This results in a much more flowing games and one that you can be more aggresive on and "Push more" ... but without losing that playability that makes the game easy ? If that makes sense ? Its hard to be lapping with the fastest guys and im sure that will always be the case.

Its interesting that its almost as if the games have gone full circle and now need to be toned down a bit.

As to if this is the reason why current motorbike racing games have fewer people playing for me is still not 100% ?

Apologies again Pete and BC and Charlie/Mush if this can be moved to a GP2/Motogp/SBK thread cheers.
0

#60 User is online   PISTOL PETE 73 

  • Spamtastrophe!
  • Group: Gold
  • Posts: 717
  • Joined: 17-May 08

Posted 15 August 2011 - 02:37 PM

yeah thanks big C. :thumbsup:

you guys butcherd me thread :biggrin:

im not going to get into all this but i will say this..

art form my little behind...pressing a button twice then off you go,any line it dont matter...im not so sure.

yes only a few had the magic trick but i dont see it as harder than the moddern bike games infact i think on the whole it was an easy game.now there are far more setup combo's on sbk and you need to find a proper racing line.


as far as sim goes we all know its not real but for me i like the sport to be replicated,if it has traction control i want it,if not i dont.early moto gp games were not sim but we all knew that and accepted it for what it was,now people dig a bit too deep(myself include) and miss out on just having a bit of fun racing there mates,which is a shame.but having a game not even do what it says on the box year after year is beyond crazy,but here we are!!the sooner we get an old moto gp on the dashboard the better it will be for all of us.
moto gp2...get on the list!!....ITS ABOUT FUN,LETS BRING THE FUN BACK TO MOTO GP!!



ill be the first to admit when i first played sbk 2011 i thought it was toned down rubbish,but now a few months down the line i think its there best yet.its good close fun and replicates the sport quite well.


pete

This post has been edited by PISTOL PETE 73: 15 August 2011 - 02:47 PM

0

Share this topic:


  • 4 Pages +
  • 1
  • 2
  • 3
  • 4
  • You cannot start a new topic
  • You cannot reply to this topic




Adverts are hidden for all 'Platinum Members' - sign up for just £10 a year by clicking here - your donation helps the site costs