Rage has been a hard one these past few months. It’s tried so hard but just hasn’t brought it the audience it needs. Its major issue is that of being classed as too generic.
That may sound a little bit harsh but this was my general opinion regarding Rage before I even picked it up. After playing it, the game didn’t grab me and give me a memorable enjoyable experience. Sure the game does well in looking good. It’s presentable and gives a nice variety in weapons and settings but it just doesn’t scream out for players to try it.
The game heavily lends on scavenging for items to progress in levels. If I wasn’t blasting away at enemies, I was running around aimlessly in search of shiny objects to pick up and try and combine. They were literally everywhere. Macgyver Achievement Unlocked. In some cases, I was pretty much lost for ideas on what to do, getting lost in knackered old buildings and slums.
Rage also includes a section of racing and vehicle combat, again. Whilst this is a great new addition, it doesn’t put a memorable moment into us gamers. The racing is rather plain and combat is literally either, fire a rocket or turn on a shield.
Maybe it’s the whole idea that I’ve touched upon before about gamers not willing to go out of comfort zones to try new games. But Rage fails to call out to even me to get my interest to peak. If it does for you, then I implore you to definitely give it a go. Buy it, rent it, play it round a friends house so you can get a good and more importantly, your own opinion on it. But for those of you who it doesn’t impress. Borderlands 2 was announced recently and if Borderlands didn’t pop up into your head whilst reading this preview, there’s probably something a little bit wrong with you.
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Eurogamer Expo 2011: Rage
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