After my initially upbeat first impressions I've had a few days to re-assess Generations and.......
It is, as many would expect pretty much a tweak of 2011, the 2012 season update is a bit of a let down (I was looking forward to getting my thumbs on a superstock Panigale) as its just superbikes, no stockers or supersports, Milestone have included all the superbikes/sports/stockers (ish) from 11,10 & 09. Graphically it's not quite as drab as 2011 with a slightly more colourful palatte (at least on my monitor), the majority of tracks are exactly the same as previous years - Dunlop bridge still intact at Donington/Schwantz Esses not opened up !, Aragon is new for 2012 but whilst it's a nice track to race on isn't any prettier than the others.
Graphic glitches from last year are still intact which is unforgivable, other riders sprout an additional set of legs for brief moment as you approach them

, this and rider animations that sometimes stick are things that should have been sorted since last year. The animations on the whole are still very, very good and put recent moto gp games to shame, individual riding styles are still all there, which is a nice touch.
The engine audio is still pretty good, the supersport bikes sound great

, some engines sound nicer than others, most are authentically growly/bellowy/screamy even if some do sound a little too synthesised.
The most noticeable tweak though is in the handling, this seems to be an amalgamation of different elements from the various years of SBK gaming, the bikes feel looser and are more liable to wheelie than last year but aren't as rigid as 09, it's in the way braking works that I've noticed a real change and one that IMHO isn't necessarily for the better.
On some tracks/corners the bikes rear ends will come straight up if you even think about braking (this is stiil the case whilst using the tried and tested rear brake dragging of SBK games), with even a tiny bit of pressure on the trigger you can loop the bike nose over tail, yet in other corners (imola in particular) you can't stop for love nor money, the bike just slides and can do so at the expense of the ability to control the direction your travelling in even when braking in a straight line.
The next change is in the way the bikes lose stability in quick direction changes, on sweeping bends the bike feel planted & weighty but in areas like chicanes they feel and behave horribly, for anyone who's played the other games in the series the last two chicanes at Imola can be tricky anyway, this year is no easier especially when you factor in the bikes are going to lose the rear end as you flick directions & the bikes do this at nearly every medium to fast speed area where a speedy change of direction is needed.
One thing that is still nice though is the ability to slide a bike into a corner as well as out, but this loses it's shine when you either loop the bike at the next braking zone or high side when you change direction or if you are braking in a straight line but veer helplessly off to the right or left.
Some bemoan the SBK games ( i believe the kids say "haters gonna hate" or something) for their lack of speed sensation, this years entry won't change their minds and at the moment if anything ive found that the handling issues I mentioned above have slowed it a little further, Flowing tracks like Kyalami are now treacherous swines - don't try to go belting through the first two corners, you'll crash !. And don't think about pulling a move at anything above walking pace through the penultimate corner either - because you'll crash again. The front ends bites like a ferret on your testicles but the rear acts like its been smeared with goose fat.
For all i know the speed/line needed may possibly be more faithful to the real world now but it's nowhere near as thrilling as before.
In fact, although it probably sounds like I'm throwing my toys out of my pram because I'm a bit poo at this SBK malarky at the moment (hey give me break, im 40, I'm pretty sure I'll adapt as I did to last years game), I do however think that my last line sums up exactly what I think of SBK Generations so far and the SBK games franchise in general, it's becoming very much like an old Labrador....... More faithful but not as thrilling as it used to be.
N.B, all my opinion is based on medium sim (I'm crap at full sim) and with no changes to bike set up, yet !.
This post has been edited by thelogger: 06 June 2012 - 09:44 PM